How do i get the specific tile the player is colliding with? right now the all that is returning is the tilemap object and i can’t seem to find a way to get the specific colliding tile.
Ties into question 1 The main issue is i want to add teleporting tiles so i need the ability to add custom data to a tile. Anyway to do this? I want to be able to select a tile in the tilemap and assign it a class or an object to use as its additional data.
Is it possible to animate tiles in a tilemap?
If there is a way to do this in C++ that is fine as well.