Getting a "RigHierarchyElements.h" error when I attempt to build my project.

Seeing an interesting error when I attempt to build my project. I’m curious what might be causing something like this given that I haven’t touched the control rig? I have imported some animations from Cascadeur recently though. Any suggested debugging steps or know fixes would be appreciated.

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Error: appError called: Assertion failed: Element [File:D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Public\Rigs\RigHierarchyElements.h] [Line: 660]

Here’s the full stack:

[2024.07.25-20.39.55:891][898]UATHelper: Packaging (Windows): LogWindows: Error: appError called: Assertion failed: Element [File:D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Public\Rigs\RigHierarchyElements.h] [Line: 660]
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: ===
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error:
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: Assertion failed: Element [File:D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Public\Rigs\RigHierarchyElements.h] [Line: 660]
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error:
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error:
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error:
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff2c7b0963 UnrealEditor-AnimationData.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff2c7b0408 UnrealEditor-AnimationData.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff2c7c3579 UnrealEditor-AnimationData.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5c9a4bff UnrealEditor-Engine.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5c9a5618 UnrealEditor-Engine.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5c8cb914 UnrealEditor-Engine.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff91e3bda0 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff91e53083 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff91e3baf2 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff91f7d7f0 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff91f67e42 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff91f8ecd6 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff91f8d59b UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff91f8dae0 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5a70d2ea UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5a70d512 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5a71d34b UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5a7360c1 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5a735a3a UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5a475312 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007fff5a4943b1 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff77001d0de UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff77001454b UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff77001482a UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff7700174f0 UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff77002a4c4 UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff77002cb76 UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff8273a257d KERNEL32.DLL!UnknownFunction []
[2024.07.25-20.39.55:902][898]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff8295aaf28 ntdll.dll!UnknownFunction []
[2024.07.25-20.39.55:903][898]UATHelper: Packaging (Windows): LogWindows: Error:
[2024.07.25-20.39.55:903][898]UATHelper: Packaging (Windows): LogWindows: Error: end: stack for UAT
[2024.07.25-20.39.56:083][898]PackagingResults: Error: appError called: Assertion failed: Element [File:D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Public\Rigs\RigHierarchyElements.h] [Line: 660]
[2024.07.25-20.39.56:083][898]PackagingResults: Error: begin: stack for UAT
[2024.07.25-20.39.56:083][898]PackagingResults: Error: === Critical error: ===
[2024.07.25-20.39.56:083][898]PackagingResults: Error: Assertion failed: Element [File:D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Public\Rigs\RigHierarchyElements.h] [Line: 660]
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff2c7b0963 UnrealEditor-AnimationData.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff2c7b0408 UnrealEditor-AnimationData.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff2c7c3579 UnrealEditor-AnimationData.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5c9a4bff UnrealEditor-Engine.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5c9a5618 UnrealEditor-Engine.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5c8cb914 UnrealEditor-Engine.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff91e3bda0 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff91e53083 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff91e3baf2 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff91f7d7f0 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff91f67e42 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff91f8ecd6 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff91f8d59b UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff91f8dae0 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5a70d2ea UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5a70d512 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5a71d34b UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5a7360c1 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5a735a3a UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5a475312 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007fff5a4943b1 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007ff77001d0de UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007ff77001454b UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007ff77001482a UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007ff7700174f0 UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007ff77002a4c4 UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007ff77002cb76 UnrealEditor-Cmd.exe!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007ff8273a257d KERNEL32.DLL!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: [Callstack] 0x00007ff8295aaf28 ntdll.dll!UnknownFunction []
[2024.07.25-20.39.56:083][898]PackagingResults: Error: end: stack for UAT
[2024.07.25-20.39.59:714][909]UATHelper: Packaging (Windows): Took 64.5038439s to run UnrealEditor-Cmd.exe, ExitCode=3
[2024.07.25-20.39.59:778][910]UATHelper: Packaging (Windows): ERROR: Cook failed.
[2024.07.25-20.39.59:778][910]UATHelper: Packaging (Windows):        (see C:\Users\kdak\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.2\Log.txt for full exception trace)
[2024.07.25-20.39.59:778][910]UATHelper: Packaging (Windows): AutomationTool executed for 0h 1m 9s
[2024.07.25-20.39.59:778][910]UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
[2024.07.25-20.39.59:830][910]UATHelper: Packaging (Windows): BUILD FAILED
[2024.07.25-20.40.00:082][910]PackagingResults: Error: Cook failed.
[2024.07.25-20.40.00:093][910]PackagingResults: Error: Unknown Cook Failure
1 Like

Is this in the proper forum or is there a better one for this particular issue?

A version upgrade ended up resolving this issue, which is a somewhat unsatisfying conclusion :sweat:

I have same Error in UE 5.5


UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogCookStats: Display: GeometryCollectionRenderData 0.00 0.00 0 0.49
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogPackageBuildDependencyTracker: Display: Package Accesses (3020 referencing packages with a total of 84684 unique accesses)
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogConfigBuildDependencyTracker: Display: Config Accesses (1389 referencing packages with a total of 8874 unique accesses). 3414 unique accesses that were not associated with a package.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogCook: Display: Done!
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogSavePackage: Display: Took 0.008963s to verify the EDL loading graph.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: -----------------------------------
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: InTransform.GetRotation().IsNormalized() [File:D:\build++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Public\Rigs\RigHierarchyElements.h] [Line: 606]
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: Stack:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000002918f585bdb UnrealEditor-ControlRig.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000002918f587734 UnrealEditor-ControlRig.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000002918f5875ed UnrealEditor-ControlRig.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000002918f58597d UnrealEditor-ControlRig.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000002918f588d60 UnrealEditor-ControlRig.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000002918f5b353b UnrealEditor-ControlRig.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc140be883 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13d69f6e UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13d5058e UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc140bead3 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc1408e897 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc140b7bfd UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc1408c40b UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13e15ada UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13e22525 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13e28e7c UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13e2■■■5 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13e49616 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13e6e379 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13e30c24 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13e9ca6d UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc13e9c75c UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc14300927 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc142ffbe5 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffc143001e6 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffbd4d2e4e1 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffbd4d2e7d4 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffbd4d3f6a6 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffbd4d62e44 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffbd4d6260c UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffbd49ecb90 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffbd49a84e7 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffbd49c93d3 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff73feaeb4e UnrealEditor-Win64-DebugGame-Cmd.exe!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff73fea5566 UnrealEditor-Win64-DebugGame-Cmd.exe!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff73fea589a UnrealEditor-Win64-DebugGame-Cmd.exe!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff73fea9114 UnrealEditor-Win64-DebugGame-Cmd.exe!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff73febbd04 UnrealEditor-Win64-DebugGame-Cmd.exe!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff73febe42e UnrealEditor-Win64-DebugGame-Cmd.exe!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcc22d7374 KERNEL32.DLL!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcc2f1cc91 ntdll.dll!UnknownFunction
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogInit: Display: LogOutputDevice: Error: end: stack for UAT

Here I install debug symbols and get this…

UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: begin: stack for UAT
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error:
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: Ensure condition failed: InTransform.GetRotation().IsNormalized()  [File:D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Public\Rigs\RigHierarchyElements.h] [Line: 606]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error:
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: Stack:
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc21515bdb UnrealEditor-ControlRig.dll!FRigComputedTransform::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchyElements.cpp:347]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc21517734 UnrealEditor-ControlRig.dll!FRigTransformElement::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchyElements.cpp:615]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc215175ed UnrealEditor-ControlRig.dll!FRigSingleParentElement::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchyElements.cpp:720]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc2151597d UnrealEditor-ControlRig.dll!FRigBoneElement::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchyElements.cpp:923]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc21518d60 UnrealEditor-ControlRig.dll!URigHierarchy::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchy.cpp:345]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc2154353b UnrealEditor-ControlRig.dll!URigHierarchy::Serialize() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchy.cpp:166]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64aae883 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4770]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64759f6e UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:2272]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc6474058e UnrealEditor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:2026]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64aaead3 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4824]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64a7e897 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5615]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64aa7bfd UnrealEditor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5906]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64a7c40b UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5040]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64805ada UnrealEditor-CoreUObject.dll!FAsyncPackage2::CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6152]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64812525 UnrealEditor-CoreUObject.dll!FAsyncPackage2::Event_CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6336]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64818e7c UnrealEditor-CoreUObject.dll!FEventLoadNode2::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4960]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc6481■■■5 UnrealEditor-CoreUObject.dll!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5167]
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Handled ensure: ===
PackagingResults: Error: Ensure condition failed: InTransform.GetRotation().IsNormalized()  [File:D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Public\Rigs\RigHierarchyElements.h] [Line: 606]
PackagingResults: Error: Stack:
PackagingResults: Error: [Callstack] 0x00007ffc21515bdb UnrealEditor-ControlRig.dll!FRigComputedTransform::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchyElements.cpp:347]
PackagingResults: Error: [Callstack] 0x00007ffc21517734 UnrealEditor-ControlRig.dll!FRigTransformElement::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchyElements.cpp:615]
PackagingResults: Error: [Callstack] 0x00007ffc215175ed UnrealEditor-ControlRig.dll!FRigSingleParentElement::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchyElements.cpp:720]
PackagingResults: Error: [Callstack] 0x00007ffc2151597d UnrealEditor-ControlRig.dll!FRigBoneElement::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchyElements.cpp:923]
PackagingResults: Error: [Callstack] 0x00007ffc21518d60 UnrealEditor-ControlRig.dll!URigHierarchy::Load() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchy.cpp:345]
PackagingResults: Error: [Callstack] 0x00007ffc2154353b UnrealEditor-ControlRig.dll!URigHierarchy::Serialize() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchy.cpp:166]
PackagingResults: Error: [Callstack] 0x00007ffc64aae883 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4770]
PackagingResults: Error: [Callstack] 0x00007ffc64759f6e UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:2272]
PackagingResults: Error: [Callstack] 0x00007ffc6474058e UnrealEditor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:2026]
PackagingResults: Error: [Callstack] 0x00007ffc64aaead3 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4824]
PackagingResults: Error: [Callstack] 0x00007ffc64a7e897 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5615]
PackagingResults: Error: [Callstack] 0x00007ffc64aa7bfd UnrealEditor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5906]
PackagingResults: Error: [Callstack] 0x00007ffc64a7c40b UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5040]
PackagingResults: Error: [Callstack] 0x00007ffc64805ada UnrealEditor-CoreUObject.dll!FAsyncPackage2::CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6152]
PackagingResults: Error: [Callstack] 0x00007ffc64812525 UnrealEditor-CoreUObject.dll!FAsyncPackage2::Event_CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6336]
PackagingResults: Error: [Callstack] 0x00007ffc64818e7c UnrealEditor-CoreUObject.dll!FEventLoadNode2::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4960]
PackagingResults: Error: [Callstack] 0x00007ffc6481■■■5 UnrealEditor-CoreUObject.dll!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5167]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64839616 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8091]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc6485e379 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8440]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64820c24 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::FlushLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:9917]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc6488ca6d UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:327]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc6488c75c UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:296]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64cf0927 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1757]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64cefbe5 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2121]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc64cf01e6 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2097]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc4b65e4e1 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::LoadPackageForCooking() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:4356]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc4b65e7d4 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::LoadPackageInQueue() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2951]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc4b66f6a6 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::PumpLoads() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2870]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc4b692e44 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::TickMainCookLoop() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1506]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc4b69260c UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::TickCookByTheBook() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1388]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc4b31cb90 UnrealEditor-UnrealEd.dll!UCookCommandlet::RunCookByTheBookCook() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:594]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc4b2d84e7 UnrealEditor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:547]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffc4b2f93d3 UnrealEditor-UnrealEd.dll!UCookCommandlet::Main() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:267]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ff60b1aeb4e UnrealEditor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4146]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ff60b1■■■66 UnrealEditor-Cmd.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:144]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ff60b1a589a UnrealEditor-Cmd.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:123]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ff60b1a9114 UnrealEditor-Cmd.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:277]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ff60b1bbd04 UnrealEditor-Cmd.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:317]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ff60b1be422 UnrealEditor-Cmd.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffcc22d7374 KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: [Callstack] 0x00007ffcc2f1cc91 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error:
UATHelper: Packaging (Android (ASTC)): LogOutputDevice: Error: end: stack for UAT
PackagingResults: Error: [Callstack] 0x00007ffc64839616 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8091]
PackagingResults: Error: [Callstack] 0x00007ffc6485e379 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8440]
PackagingResults: Error: [Callstack] 0x00007ffc64820c24 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::FlushLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:9917]
PackagingResults: Error: [Callstack] 0x00007ffc6488ca6d UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:327]
PackagingResults: Error: [Callstack] 0x00007ffc6488c75c UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:296]
PackagingResults: Error: [Callstack] 0x00007ffc64cf0927 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1757]
PackagingResults: Error: [Callstack] 0x00007ffc64cefbe5 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2121]
PackagingResults: Error: [Callstack] 0x00007ffc64cf01e6 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2097]
PackagingResults: Error: [Callstack] 0x00007ffc4b65e4e1 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::LoadPackageForCooking() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:4356]
PackagingResults: Error: [Callstack] 0x00007ffc4b65e7d4 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::LoadPackageInQueue() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2951]
PackagingResults: Error: [Callstack] 0x00007ffc4b66f6a6 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::PumpLoads() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2870]
PackagingResults: Error: [Callstack] 0x00007ffc4b692e44 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::TickMainCookLoop() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1506]
PackagingResults: Error: [Callstack] 0x00007ffc4b69260c UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::TickCookByTheBook() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1388]
PackagingResults: Error: [Callstack] 0x00007ffc4b31cb90 UnrealEditor-UnrealEd.dll!UCookCommandlet::RunCookByTheBookCook() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:594]
PackagingResults: Error: [Callstack] 0x00007ffc4b2d84e7 UnrealEditor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:547]
PackagingResults: Error: [Callstack] 0x00007ffc4b2f93d3 UnrealEditor-UnrealEd.dll!UCookCommandlet::Main() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:267]
PackagingResults: Error: [Callstack] 0x00007ff60b1aeb4e UnrealEditor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4146]
PackagingResults: Error: [Callstack] 0x00007ff60b1■■■66 UnrealEditor-Cmd.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:144]
PackagingResults: Error: [Callstack] 0x00007ff60b1a589a UnrealEditor-Cmd.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:123]
PackagingResults: Error: [Callstack] 0x00007ff60b1a9114 UnrealEditor-Cmd.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:277]
PackagingResults: Error: [Callstack] 0x00007ff60b1bbd04 UnrealEditor-Cmd.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:317]
PackagingResults: Error: [Callstack] 0x00007ff60b1be422 UnrealEditor-Cmd.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
PackagingResults: Error: [Callstack] 0x00007ffcc22d7374 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffcc2f1cc91 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT

I in D disk not have any build folder.
Why UE not saying that is wrong in my blueprints?