I am trying to get a reference to a Blackboard which is part of my AI Behaviour Tree. I want to set a value within it, but I want to do this from within the script for a Trigger Box. Here is what I currently have:
add a “?is valid” on the AIConRef to debug if the reference is correctly set. a lot of things could be wrong here: the reference assignation, the trigger not working, the AIcontroller not doing the RunBehaviorTree on beginplay, the AiCharacter not having the AiController as controller.