Getting a error cant understand why

cpp file :

#include "VLDVisual.h"
#include "Kismet/KismetMathLibrary.h"
#include "Kismet/KismetSystemLibrary.h"
#include "Engine/Engine.h"



// Sets default values
AVLDVisual::AVLDVisual()
{
 	// Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
	PrimaryActorTick.bCanEverTick = true;
	
	FloatMath_ScaleAndSphere = Scale * DefaultSphereRadius;
	
    ActorsDistance = PlayerCharacter->GetDistanceTo(OtherActor->SpotLightPicker);
	
}

// Called when the game starts or when spawned
void AVLDVisual::BeginPlay()
{
	Super::BeginPlay();



}

// Called every frame
void AVLDVisual::Tick(float DeltaTime)
{
	Super::Tick(DeltaTime);



	
}