Getting a character to look up and down in 3rd Person

Hey folks,

I managed to put a gun in my characters hand. Now I need her to look up, down, left, and right with the weapon while moving or standing still. I am using Blueprint, how would I go about setting this up? I have a Blendspace2D in place along with an Animation blueprint with looking animations setup within. A simple example would be great, pictures please!

Thanks!

There is an example called Aim Offsets in the Animation example in Content Examples.

https://docs.unrealengine.com/latest/INT/Engine/Animation/AimOffset/index.html

Thanks for the quick response! I have tried this method already but it does some weird stuff with my character.

Here’s what it does:

10122-untitled.jpg

Does anyone have a fix for this annoying bug?