Hello all!
I’ve been working on a project that involves the player looking through a surveillance camera. I’m making it so the camera is extremely outdated and skips a couple of frames. I’ve had no luck finding a proper way to approach this. I came across this, but don’t know if it’s the proper way to go about it for what I want: How do I lock the Editor to 30fps? - Programming & Scripting - Unreal Engine Forums
You could use a Scene Capture 2D component. Disable Capture Every Frame and Capture on Movement. Then you can use the Capture Scene BP node to control the framerate. For example if you wanted the surveillance camera’s framerate to be 30, you would just call Capture Scene every 0.0333 seconds.
Ah alright! I’ll give that a shot.