!Id:caf302b0f6f057f396388f087432e428
Unknown exception - code 00000001 (first/second chance not available)
Failed to compile default material WorldGridMaterial!
KERNELBASE + 37901 bytes
UE4Editor_Core + 3095292 bytes
UE4Editor_Core + 1661738 bytes
UE4Editor_Engine + 12758528 bytes
UE4Editor_Engine + 12758966 bytes
UE4Editor_Engine + 12234930 bytes
UE4Editor_Engine + 12234306 bytes
UE4Editor_Engine + 12491573 bytes
UE4Editor_CoreUObject + 899050 bytes
UE4Editor_Engine + 12495442 bytes
UE4Editor_Engine + 12489001 bytes
UE4Editor_CoreUObject + 899050 bytes
UE4Editor_CoreUObject + 1329894 bytes
UE4Editor_CoreUObject + 1400728 bytes
UE4Editor_CoreUObject + 1446353 bytes
UE4Editor_CoreUObject + 1505415 bytes
UE4Editor_UnrealEd + 1372918 bytes
UE4Editor_UnrealEd + 1387856 bytes
UE4Editor_UnrealEd + 4590776 bytes
UE4Editor_CoreUObject + 380674 bytes
UE4Editor_CoreUObject + 1514444 bytes
UE4Editor_CoreUObject + 1417170 bytes
UE4Editor!FEngineLoop::PreInit() + 9825 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:1250]
UE4Editor!GuardedMain() + 236 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:112]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]