Hi,
So I have a scene which I am rendering out some animated cameras using sequencer and Movie Render Queue in UE5.
The issue I am facing is I have a blueprint that drives the animation of some escalators within the scene but I don’t know how to add them to the sequencer so that they move when I play the sequencer.
So far I think I add an Event Track then Trigger to the Sequencer and then add a key and then double click that key to go into the sequence editor. After that I’m not sure how I plug in the Escalator BP to play within this.
Does anyone know of any tutorial how to do this as I’ve spent a few hours trying to find out but with no luck.
Thank you,
Chris