i am struggling to get 2 widgets that are neither full screen to simultaneously have focus so that they are both hit testable
the widgets do not overlap and do not render full screen
when i use widget reflector i see the widgets both are hit testable but only the buttons on the 1 widget are hit testable, and the buttons on the other widget are not
yes i now double checked that i did not make the widget not hit testable
the widget is hit testable
it seems to a focus issue again
when i switch the construction of the widgets around, the last widget being constructed is hit able
neither widgets are full screen and neither should be in each other’s view / face / place
yet it does not seem both can have focus or be focusable at the same time or i need to know how to resolve such
Why would you ever want this - this is not a thing; it sounds like you want to click 2 buttons simultaneously. You either click one or the other, right?
lol
you always make me smile in the middle of serious debugging
i am trying to break up a main game widget that is generally persistent (always visible) throughout the game and full screen into smaller widgets that are not full screen and less persistent
we are talking both widgets (widget blueprints) and widget components (widget component stuff on a widget / in a widget blueprint)
seeing there will now be multiple non full screen widgets it is indeed possible to have multiple buttons pressable at a time. though only 1 to be pressed at a time
only now saw your edit
i have what you have except the set position node. i do that within the widget through translation
maybe i should rather try set position in the invoking blueprint
problem was set position node lacking
seems not good if i use transform > translation in widget blueprint
i suppose widgets are still on top of each other though translated
This will only matter in widget components, the part of the widget that was translated and now sits outside of the plane the render target paints on will be invisible. Button shifted to the left:
yes problem is widget reflector does not show which widget is in front
it just shows that you cant reach the widget
i saw that the widget was reachable but not the button on that widget without able to see what is in front