Hello,
I want to get the system time under UE 4 in C++.
My base class is AActor.
The following line of code is not acepteds y compiler, claiming GetRealtimeSeconds() is not a member of UWorld.
double m_dCurrentTime = GetWorld()->GetRealtimeSeconds();
It seemsthere is something I do not understand.
Can someone helpme with that please ?
Thanks,
Zoro123