Hey @ all,
(first, my english is not the best so please be patient )
today is my first try with unreal engine 4 in connection with c++.
I try to create a small simulation of the earth orbiting the sun.
The earth and the sun is already there and both are rotating based on their “daytime” length.
Now I want to add a pulling force from the sun on every planet (in this example only the earth).
How do I add the “force” which pulls the earth in the suns direction?
And no, I do not need any finished code, keywords would be the best!
Thanks and best regards!