GetDataLayerManager never succeeds

My project is running well. Everything works fine, but the access to the Data Layer Subsystem creates a warning since I migrated to UNREAL 5.3.

I follwed the hint in the warning and used the Data Manager:

The problem is that Get Data Layer Manager never delivers a valid result.

Obviously it want me do do something first, e g starting the manager.
But I couldn’t find details about that.

Can someone help, please?

am I really the only one using data layers in 5.3?

Good day!
Take a look, maybe this example will help you.

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You can’t get the data layer manager in a game instance - where you’d normally load.