С чем может быть связана ошибка GetComparisonIdFromDisplayId?

Постоянно возникает краш.

У меня есть bluerprint UGlobal от UGameInstance

Там есть переменная с указателем на иконки магии.
TArray<UTexture2D*>MagicCategoryViewIcons;

Пока в массиве было до 12 иконок такой ошибки не разу не возникало. А потом начинаются проблемы при попытке открыть этот блюпринт.

Если откатить блюпринт UGlobal через git, то снова работает.
Иногда удается добавить новые текстуры в массив MagicCategoryViewIcons и все работает. Иногда нет.

Caught signal

FName::GetComparisonIdFromDisplayId(FNameEntryId) Address = 0x10ce54b1b (filename not found) [in UnrealEditor-Core.dylib]
non-virtual thunk to FLinkerLoad::operator<<(FName&) Address = 0x110093f09 (filename not found) [in UnrealEditor-CoreUObject.dylib]
FStructuredArchiveSlot::operator<<(FName&) Address = 0x10cbd56c2 (filename not found) [in UnrealEditor-Core.dylib]
operator<<(FStructuredArchiveSlot, FPropertyTag&) Address = 0x110185c0e (filename not found) [in UnrealEditor-CoreUObject.dylib]
UStruct::SerializeVersionedTaggedProperties(FStructuredArchiveSlot, unsigned char*, UStruct*, unsigned char*, UObject const*) const Address = 0x10febd9f3 (filename not found) [in UnrealEditor-CoreUObject.dylib]
UStruct::SerializeTaggedProperties(FStructuredArchiveSlot, unsigned char*, UStruct*, unsigned char*, UObject const*) const Address = 0x10febd6b5 (filename not found) [in UnrealEditor-CoreUObject.dylib]
UObject::SerializeScriptProperties(FStructuredArchiveSlot) const Address = 0x1100d8ce2 (filename not found) [in UnrealEditor-CoreUObject.dylib]
UObject::Serialize(FStructuredArchiveRecord) Address = 0x1100cdbdc (filename not found) [in UnrealEditor-CoreUObject.dylib]
UObject::Serialize(FArchive&) Address = 0x1100d8b0b (filename not found) [in UnrealEditor-CoreUObject.dylib]
UTexture::Serialize(FArchive&) Address = 0x11b8cf493 (filename not found) [in UnrealEditor-Engine.dylib]
UTexture2D::Serialize(FArchive&) Address = 0x11b8dda76 (filename not found) [in UnrealEditor-Engine.dylib]
FLinkerLoad::Preload(UObject*) Address = 0x11007f9d6 (filename not found) [in UnrealEditor-CoreUObject.dylib]
EndLoad(FUObjectSerializeContext*, TArray<UPackage*, TSizedDefaultAllocator<32> >) Address = 0x110251f8d (filename not found) [in UnrealEditor-CoreUObject.dylib]
LoadPackageInternal(UPackage
, FPackagePath const&, unsigned int, FLinkerLoad*, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) Address = 0x110250846 (filename not found) [in UnrealEditor-CoreUObject.dylib]
LoadPackage(UPackage*, FPackagePath const&, unsigned int, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) Address = 0x1102540ad (filename not found) [in UnrealEditor-CoreUObject.dylib]
LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FLinkerInstancingContext const*) Address = 0x11024ccb7 (filename not found) [in UnrealEditor-CoreUObject.dylib]
FAssetData::FastGetAsset(bool, TSet<FName, DefaultKeyFuncs<FName, false>, FDefaultSetAllocator>) const Address = 0x203b3b706 (filename not found) [in UnrealEditor-ContentBrowserAssetDataSource.dylib]
FAssetData::GetAsset(TSet<FName, DefaultKeyFuncs<FName, false>, FDefaultSetAllocator>) const Address = 0x203b50b3a (filename not found) [in UnrealEditor-ContentBrowserAssetDataSource.dylib]
ContentBrowserAssetData::EditOrPreviewAssetFileItems(TArrayView<TSharedRef<FContentBrowserAssetFileItemDataPayload const, (ESPMode)1> const, int>, bool) Address = 0x203b612b7 (filename not found) [in UnrealEditor-ContentBrowserAssetDataSource.dylib]
ContentBrowserAssetData::EditOrPreviewItems(IAssetTools*, UContentBrowserDataSource const*, TArrayView<FContentBrowserItemData const, int>, bool) Address = 0x203b62289 (filename not found) [in UnrealEditor-ContentBrowserAssetDataSource.dylib]
SContentBrowser::OnItemsActivated(TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type) Address = 0x164396022 (filename not found) [in UnrealEditor-ContentBrowser.dylib]
TBaseSPMethodDelegateInstance<false, SContentBrowser, (ESPMode)1, void (TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type), FDefaultDelegateUserPolicy>::Execute(TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type) const Address = 0x16448f877 (filename not found) [in UnrealEditor-ContentBrowser.dylib]
decltype(auto) UE::Core::Private::Tuple::TTupleBase<TIntegerSequence >::ApplyAfter<void (SAssetView::* const&)(TSharedPtr<FAssetViewItem, (ESPMode)1>), SAssetView*&, TSharedPtr<FAssetViewItem, (ESPMode)1>&>(void (SAssetView::* const&)(TSharedPtr<FAssetViewItem, (ESPMode)1>), SAssetView*&, TSharedPtr<FAssetViewItem, (ESPMode)1>&) const & Address = 0x16443c190 (filename not found) [in UnrealEditor-ContentBrowser.dylib]
TBaseSPMethodDelegateInstance<false, SAssetView, (ESPMode)1, void (TSharedPtr<FAssetViewItem, (ESPMode)1>), FDefaultDelegateUserPolicy>::ExecuteIfSafe(TSharedPtr<FAssetViewItem, (ESPMode)1>) const Address = 0x16443c0bb (filename not found) [in UnrealEditor-ContentBrowser.dylib]
SListView<TSharedPtr<FAssetViewItem, (ESPMode)1> >::Private_OnItemDoubleClicked(TSharedPtr<FAssetViewItem, (ESPMode)1>) Address = 0x16427c91f (filename not found) [in UnrealEditor-ContentBrowser.dylib]
STableRow<TSharedPtr<FAssetViewItem, (ESPMode)1> >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) Address = 0x1642eb896 (filename not found) [in UnrealEditor-ContentBrowser.dylib]
non-virtual thunk to STableRow<TSharedPtr<FAssetViewItem, (ESPMode)1> >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) Address = 0x1642ef542 (filename not found) [in UnrealEditor-ContentBrowser.dylib]
FSlateApplication::RoutePointerDoubleClickEvent(FWidgetPath const&, FPointerEvent const&) Address = 0x1136ba555 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr<FGenericWindow, (ESPMode)1> const&, FPointerEvent const&) Address = 0x1136b9b51 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::OnMouseDoubleClick(TSharedPtr<FGenericWindow, (ESPMode)1> const&, EMouseButtons::Type, UE::Math::TVector2) Address = 0x1136b9200 (filename not found) [in UnrealEditor-Slate.dylib]
FMacApplication::ProcessMouseDownEvent(FDeferredMacEvent const&, TSharedPtr<FMacWindow, (ESPMode)1>) Address = 0x10badf4d8 (filename not found) [in UnrealEditor-ApplicationCore.dylib]
FMacApplication::ProcessEvent(FDeferredMacEvent const&) Address = 0x10bad946e (filename not found) [in UnrealEditor-ApplicationCore.dylib]
FMacApplication::ProcessDeferredEvents(float) Address = 0x10bad916f (filename not found) [in UnrealEditor-ApplicationCore.dylib]
FSlateApplication::TickPlatform(float) Address = 0x11368fa1b (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::Tick(ESlateTickType) Address = 0x11368f059 (filename not found) [in UnrealEditor-Slate.dylib]
FEngineLoop::Tick() Address = 0x10220d29f (filename not found) [in UnrealEditor]
GuardedMain(char16_t const*) Address = 0x10221976e (filename not found) [in UnrealEditor]
-[UEAppDelegate runGameThread:] Address = 0x102234725 (filename not found) [in UnrealEditor]
-[FCocoaGameThread main] Address = 0x10c99ccbc (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x7ff8015423bc (filename not found) [in Foundation]
_pthread_start Address = 0x7ff8006d9259 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7ff8006d4c7b (filename not found) [in libsystem_pthread.dylib]