Getcheckedstate and checkrelevance

I am working on a simple mutator with a UI widget for the Unreal Tournament Game. I went over and over the instagib Mutator tutorial to learn to make it. Which I have done pretty well. I am having trouble with the getcheckedstate checkrelevance functions. The instagib mutator only shows how you would set it up with one single check box (zoom). I have three check boxes and 1 spinbox for a value. Currently I have more than one getcheckedstate Function because things just don’t seem to plug in together. It Just doesn’t seem right.

Is there anywhere else I can learn more about this? Documentation seem pretty limited for mutators. I’m not asking anyone to do it for me…I just want to learn how?