Hello,
I ve created a simple blueprint to move a static mesh define in pawn BP, through adding central force, and torque.
Everything is OK.
For now, I am trying to make it fire, and on eventTicks, I print on screen (using print string), the actor location (through getactorlocation). But, the printing values is always the same 0,0,0 (starting point).
What I’ve missed?
Thank you