Get World location to Screen coordinates

Hello !

I’m quite new to UEFN even if I’ve 6+ years in UE dev.
I’m trying to do simple things with UEFN and get a lot of frustration…
I’m trying to add some UI effects on gameplay, but I didn’t find any way to get the World location to Screen ones. I wanted to recalculate it, but the Camera device doesn’t provide enough informations neither.

Function exist in UE, is it planned at any point to add it in UEFN ?

I’ve implemented a solution I really don’t like with billboards moving arround, but it means that every one can see them :smiling_face_with_tear: Without thinking of the waste of resources ofc