Get Var From Different Blueprint?

Ok, so yeah, here’s what I’m trying to accomplish:

I have an enemy AI set up, and I’m trying to set its range of sight depending on your attention level. Basically, the more noticeable you are, the higher your attention level, and the further away the AI can find you. In the FirstPersonCharacter BP, I’ve got a variable set up that holds your current attention level. Basically, I need to set your attention level to the AI’s sight range (I’m using a PawnSensing component on my AI, so I need to set the Sight Radius value to whatever my variable in the other BP is, from inside the other BP.) I hope this makes sense.

This is probably EXTREMELY wrong, but here’s what I have right now:

Of course, this won’t work because I don’t have the Object selected for the cast. I’m not sure what to set that to. As I said though, this is probably all wrong anyways.