Get value from Animation Curve at a specified time

Is there a way to get the value of an animation curve at a particular time in blueprints?

I can get the value of the curve at the current animation time via [“Get Curve Value”][1]. Maybe it is possible to use [“Get Float Value”][2], but I can’t see a way to get a curve float reference for a named curve in the animation asset.

Has anyone done this before?

https://docs.unrealengine.com/latest/images/Engine/Animation/Sequences/Curves/CreateMaterialCurve.jpg