Hi All,
Now, I met a problem that : When I press a button(UMG) and move the finger(mouse), I can’t get the touch point in realtime , the “PlayerController::InputTouch” was not called 。How could I get the touch point position when I move the finger and keep the button pressed?
Could anyone give me some ideas?
Background:
I want to make a skill indicator like LOL:when I press the skill button,will generate a arrow , when a move the finger (not release button, keep hold the button pressed), the arrow will change it’s direction.