The camera is placed in an actor.I am wondering how can i get the rotation of the camera of its own,that is,the rotation that is uninfluenced by the actor.
Try “get world rotation” node (not relative rotation)
The camera is placed in an actor.I am wondering how can i get the rotation of the camera of its own,that is,the rotation that is uninfluenced by the actor.
Try “get world rotation” node (not relative rotation)