Get the player list with advanced session plugin

Hello,

I have this simple blueprint that serves as an event when the player accepts the invitation to play.
I’d like the player’s ID (either a unique ID created upon arrival or the Steam ID or something else) to be referenced in an array so that it can be reused in future blueprints.

So I tried using get and store recent players list, but it always returns “failure,” and I can’t figure out why.

The invited player arrives in the game, but I can’t insert it into an array variable or anything else.

Thank for your help :slight_smile: