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Get the location of a StaticMeshActor

I want to retrieve the location of a StaticMeshActor I placed in the Level World.
However, I can’t retrieve its location and got the following error:

> LogPython: Error: Exception: StaticMeshActor: Failed to find property ‘location’ for attribute ‘location’ on ‘StaticMeshActor’

Here is the code:

> location = actor.get_editor_property(‘location’)

I’ve also tried to title-case that property as ‘Location’ and got the same error.

What is the correct way to get the location?

Found it myself.
The location is on the StaticMeshComponent of the StaticMeshActor, which is retrieved with:

actor.get_editor_property(‘root_component’).get_editor_property(‘relative_location’)