Before start playing, camera 1’s position is 0,0.0. I made the camera move while playing. So, when camera 1 moves and play is finished, the position value of camera 1 is received through the ‘End Play event’ (eg 100, 100, 100) and put back into camera 1.
Then I thought the position of camera 1 would change, but it is just 0,0,0. The attached image is simple. I checked that the position value was properly input in GetActorTransform.
I don’t know why the actor is not moving.