I am following a Tutorial about pick up’s, and I am making a blueprint where I set up a counter, so I can see how many pickups I have still left in the level. Now I have come to the point to connect the taking gems and how many are still left in the level using Get text and using equal to compare the two, but for some reason Unreal don’t allow me to connect it. there giving me this error
Drag a wire first and then search for what is needed.
Looks like UE5 gives one access to a settings where this automation can be enabled.
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Thank that worked Thx for the help!
But can I ask why is the equal at your end just equal(text) and my end it is called Equal Exactly(text) ,is their difference then?
It’s the same node. I’d blame naming conventions or outdated tut or different engine versions (mine is UE4). Things get updated over time. Following a tut from 2016 would end up with a lot of headscratching, for example.
Double check the tooltip in order to find out whether this does what it says on the tin:
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Ha Oke I see, I am using 5.1. Thanks for the explanation. The Tut I am following is in UE5, but I think he’s using an early build of UE5
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