It’s work before 4.24. But now, i can get only DEFAULT type from LANDSCAPE.!
Same here. It worked fine in 4.22.
Yes. I think node “get surface type” from node “LineTrace” hit result or “Break structure” - is broken. Any time, if I call this node, i get error. Error access.
4.24… But in 4.22 it worked.
It’s only landscape though. The same material applied to a static mesh, or foliage actor even, works as expected.
Yes. Only landscape type. But in 4.24 release note and “Unreal Engine Issues” - FIXED… Nice joke! thx)))
Having the same issue as you guys and came to this dark side to post about it… Already reported a bug on it as well.
The weird thing is that it works just fine on a rather old project I converted, and not at all on anything new I set up.
As far as I can tell there is absolutely nothing special about the project I converted, except for the fact that the conversion worked even if it was a C++ project with several custom code parts, and other projects with the same C++ simply do not automatically convert.
Glad i’m not the only one. kind of bummed since I can’t publish an update in this condition…
Having the same problem.