Hello, I’m working on a project which has used GetSupportedFullscreenResolutions for a while. Previously it was outputting the screen resolutions to a combo box for selection, and there were lots of resolutions, as you’d expect.
I changed the UI to remove the combo box and replace it with a new UI element I created, but for some reason the call to GetSupportedFullscreenResolutions now only ever returns 1024 x 768 regardless of what machine / GFX card / Display is used.
I’m literally calling it, then outputting it to the screen and only ever get a single resolution, what has gone wrong?!
It’s not the UI element as I can manually populate it with content in editor and it actually worked for a short time. I have no idea what changed to stop it returning proper results.