Hi!
I am using the “GetStreamingLevel” node to get level references and send messages through the interface. Ok, this works. But when I try to get a reference to the Persistent Level (aka City_PL), it always returns NULL to me.
I attached a screenshot. Thank you!!
The input to the GetStreamingLevel function is the full package name of the level, not just the name of it.
GetStreamingLevel
You can see the implementation in C++ from the docs here: UGameplayStatics::GetStreamingLevel | Unreal Engine Documentation
Hope this helps
Ok, thanks :)!
Finally, the implementation is well but Persistent Level isn’t a Streaming Level, so between child levels work but you can’t call the parent.