June 23, 2021, 7:06am
But how do I get specific one to do
How do you know which one you want to interact with? How do you specificy / select one? What’s the scenario?
I tried above approach getting child
actor and setting it to array.
This for working with Child Actor Components. Almost certain it’s irrelevant here.
June 23, 2021, 7:50am
Posting it here too, as it is relevant:
You have two options:
This way you can bind the dispatcher call to another event elsewhere (outside the function) or even another function - super useful and it makes it neater, with fewer wires snaking around.
Important: you must ensure the signature on the event / function…
…is the same as on the Event Dispatcher:
Those two are not matching at all, for example! You can automate it by choosing a matching function / event from the list.
June 23, 2021, 6:35am
I have hex tiling generator from a HexMesh_BP.
But how do I get specific one to do some operations?
If I print return value directly then it prints all the spawn actor’s name.
I tried above approach getting child actor and setting it to array.
But it doesn’t print anything.
Here is the Hex generator algorithm
June 23, 2021, 7:24am
let’s say I wanna do this on clicked event
June 23, 2021, 7:26am
I see you are the same person who solved my previous Hex issue. Thanks for that again. Now how do I get actors ref on which I clicked or touch. Also I ran into some issue with getting colors onclick I will comment it on that previous thread.