I am trying to get an assets ‘Source File’ property and the source path from static meshes. i.e. right click on asset 'Open Source Location ’
The best I can do is the get_tag_values and that is the original fbx and not latest and therefore does not match what is in the 'Souce File ’ if more then one FBX has been used.
If you’re trying to get the Source File of an AnimSequence:
fbx_path = anim_sequence.get_editor_property("asset_import_data").get_first_filename()
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