Get Sound by class or concurrency

Hi everyone,

Is it possible to get all currently playing sound having the given sound class or concurrency ?

In final, I need to stop them, the only way I found is to play many sound with volume 0 of the same concurrency group…

Thanks

I think, that is the closest answer I can get… but it doesn’t allow me much, like stopping the sound

If you use classes and mixes you can stop the sounds in a class just by setting volume to 0 (more like invalidate, almost like destroy component) using the “set sound mix class override”. I did something similar in a tutorial in about slow motion, but using pitch instead:

Use to Virtualize Sound When Silent if you don’t want to do this at 0 volume.