Get socket location from an Actor with a Skeletal Mesh


I did this

-> Get Actor with Tag (my tag) -> Get (0) - Display Name - Print Name

These all work

Now I need to get socket location, I dunno to what to cast

I tried casting to skeletal mesh / skeletal mesh component which my actor has, but it all fails …

What to do???


Replace “Display Name - Print Name” with “Get Mesh” (Mesh = Meshname) - Get Socket Location

(You can get the mesh reference if you drag out a node out of the “Get 0” result, and type in “Get Mesh”) (Replace “Mesh” with the Mesh name, e.g. “Get Bodymesh”)

ok, thanks a lot!