Get Rotation towards next Vector

Hello,
I’m trying to figure out how to rotate a capsule that is located in a vector towards another vector, I tought a look at node would be enough but it seems is not working at all.
a note is that I’m using Append Capsule from Geometry Script and I’m pulling an FVector array from a C ++ class.
Any ideas how to solve this?


VisualRep

Duh, i was so close. i wasn’t thinking about the forward vector of the capsule, I just changed the Make rotation from X, to Z.