Hello all,
Sorry for the noob question but here it is.
I have a directional Light (sun) that is rotating via matinee.
I have a blueprint that holds a mesh(godrays) and a particle system (dust)
I would like to get the sun rotation into my godray blueprint to rotate said blueprint.
problems:
I don’t see my blueprint rotation in the component graph (only scale), not sure if this is the issue.
I get the sun rotation via “get Actor Rotation” but it doesn’t seem to work… The things that I’m doing after the “set Actor Rotation” only has to do with color and brightness, that’s why I didn’t included it in the screengrab.
HELP!
Any info would be greatly appreciate. Link to other thread or tutorials anything
thanks
b.