Get Relative location of spline on construction script returns 0,0,0

Hi. I need to find the relative location of a spline component which is not the blueprint root, but a print screen always returns 0,0,0 on the output log. Regardless of how I move it. World location appears to give the root position, even when I offset the spline from the root. It’s as if the spline never moves in relative space. Is there something I’m missing here?

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I am also experiencing this. It’s simple to reproduce and I’m somewhat at a loss as to why this is happening. Did you ever find a solution to the issue?

It’s somewhat annoying since it is easy to accidentally move a spline instead of the spline points, and then your math is off by however much it was moved.