Get Reference to Spline Component on other BP?

I am looking for a way to get the Spline component of another Blueprint. The Blueprint is in the scene.

This is how my blueprint looks like now:

So I have a spawnmanager where I want to spawn objects over different paths.
For that I need a reference to the spline.

What am I doing wrong?

The Another Blueprint with the spline is in the scene, got it. And the Spline Manager - how does it get into the game?

I both place them in the scene from the start.

Got it.

  • in the Spline Manager actor I’ve created 3 variables of Another Blueprint type and flagged them as Instance Editable:

  • I dropped some Another Blueprints in the scene, each hosting a spline

  • select the Spline Manager, and reference spline actors directly:

Would this be enough?

Thank you very much. got it working!

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