Get Random Reachable Point is BUGGED

Hello all!

I was going bananas (as we all do) because my AI would NOT move. So, I tried changing GetRandomReachablePointRadius to GetRandomPointInNavigableRadius, and my AI started moving. Then, when I changed it back to the former, it started moving again!

Just wanted to bring it to Unreal’s attention. Other than that, great work, team!