Get Player Pawn mesh

How to get Player Pawn Mesh. By Getting Player Character you can get mesh. But I’m using vehicle and I got only Pawn class to use. Any ideas? I need to get socket location from the mesh pawn mesh.

Can you use C++?

Is your based off of VehiclePawn or WheeledVehicle? If so, there appears to be a Mesh property that you should be able to look at.