So I’m new to UE5 and im following a tutorial to add a rideable pet, and I’m stuck on this error:
This blueprint (self) is not a PlayerState, therefore Target must have a connection.
I see that the tutorial i’m following is for UE4 and i’m not sure what changed or what i could change to make it work.
Not sure If i’m allowed to place a link to the video here.
Some screens: