Hello to everyone!
I’m pretty new in Unrea Engine 4 and I’m following this this tutorial about Spline Component: http://www.unrealenginetutorials.com/character-follow-a-spline-component-unreal-engine-4/
When I try to initialize the SplineBP variable of ThirdPerson Character the value returned from Get Player Character is “None” (I think is similar to nullptr of C++).
This is my ThirdPerson Character Bluprint snippet:
And this is my SplineBP snippet:
This is the “None” value received:
Where am I wrong?
Thank you in advance!