Get parameter from metasound to blueprint

Hi guys!
We’ve been working with my team on a game that uses sound as feedback a lot.
We made use of metasound parameters to dinamyze sound with the gameplay.
Now we need to set the size of a sphere to match the wave of a sound.
Is there a way to get values FROM meta sound?
Until now we’ve been using “Set float parameter” to audiocomponents, is there something like “Get float parameter” or something like that?