Hi, I’m trying to get the time duration of specifics section in a montage from the Animation Blueprint.
I can get the full montage duration by Playing it, but I need the information from each section.
Thank you
I don’t believe it’s possible in blueprints. In C++ you just use this function:
float GetSectionLength(int32 SectionIndex) const;
Thank you! Will use that from code.
Sounds pretty good, but since i’m quite new to C++, can you describe a little bit more the steps around that ? I’m not getting anywhere.
Now In UE5 you can use Contextual Animation Plugin