Get mass or scale of debris of Destructible Mesh

Hello, i have make a destructible mesh in my project, i my case i break trunk in different piece and i would like know the scale of piece ( chunk ) befor take him, for example, if this piece is to large, i can’t take him ^^ So, i can get information of chunks with " get bone name " or " get bone index " but i can’t take scale or mass … i want simply get the scale or mass or volume of chunk/debris of my destructible mesh ^^ some one have an idea ? thx :slight_smile: