Anyone know how to get input from two controllers at the same time?
I am trying to create a “Press Any Button to Start” type of start screen. If the game is started with two controllers plugged in, I would like to be able to detect which controller press any button. Then I would like to make that controller the active controller for the rest of the Menus and game. So I need to either make that controller index 0 or save some type of global variable with the index of the starting controller and pass it to Get Player Controller.
For testing purposes, I created a blank level and a simple menu. Controller 0 can always control the menu, but Controller 1 cannot access it. I tried overriding On Key Down and I can always get input from Controller 0 and never from Controller 1. Then I created another menu side by side and made sure Controller 1 owns it. I still cannot get a response from Controller 1’s button presses.
Anyone have any ideas?