i was wondering which is better to use… or how to use it.
i have 2 objects that are overlapping each other…
and sometimes, i need the other one specifically and vice versa…
the objects are
object 1. static mesh
object 2. a blueprint actor
and the setup is topdown… so , when selecting them, they are both at the same location…
i need help in which one to use properly…
get hit result under cursor by channel or by object…