Get future velocity?

Hey does anyone know how I can get the future character X Location (the x loc on the next tick) when I’m constantly applying a constant velocity. I know it has to do with deltatime but I’m not sure how I get it. Can someone please help me out, thank you :slight_smile:

// location + (the amount of movement that will happen by the next frame)
Location + (Velocity * DeltaTime)
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Thank you!