Get forward vector from scene component returning 0 after Build

I have the same issue. I am using Linux and the published build just returns 0 for all the Get Forward Vector and Get Right Vector functions. It seems to be a bug in Unreal Engine.

Do you mind to share how you solved this issue exactly? I need to get the forward and right side of a camera actor / camera component, and there is no “Pivot Up Vector” on it, only a Pivot Offset.