Get forward vector from scene component returning 0 after Build

I participated on a game jam last weekend and made a DK barrel clone with spaceships.

So, basically the game is throwing yourself from planet to planet using a “Set physics linear velocity” in the direction of an arrow (and arrow pivot for aesthetics). This is the setup worked smoothly in preview mode, also I tested with Print Strings for the forward vector of the arrow, it always returned the right direction.

284439-anotacao-2019-08-07-1421291.png

Unfortunately, after I build, the ship is don’t move after entering the planet. Any help is appreciated.

284440-anotacao-2019-08-07-142331.png

I’ve being able to use the Arrow Pivot Up Vector instead, but I still want to know why can’t I use the arrow forward vector.