Hi GarnerP57,
Thanks for the reply, yeah setting velocity to 0 would work but sadly I am really trying to find out how much force is being applied to an object so I could, for example, find out if an object is “sliding” in a particular direction and apply the correct force back against that object in the opposing direction to stop the slide. As shown above taking the velocity in a particular direction and applying it against the object sadly not seem to work as I had hoped and was just trying to find out if there was another way.