I am trying to build an interactive game where I select objects and obtain an informative label for each object.
I have created widgets to show a different text for every different object (so 10 widgets for 10 objects, for example).
I was wondering if there is a way of just creating one widget where I can print any text, and then linking a different text to the different objects, so that when I put the mouse over one of them, the corresponding text is displayed via the same widget. Do I need to use a HUD for this?
I am new with Unreal so I do not know how to do this at all. If you could provide a graphic example of the blueprint/s I should have that would be really helpful.
I attach a file with my level blueprint.
Thanks a lot,