Get Data Table Row dynamically selected table does not allow specific row values.

I went about it like this:

  • I created a Structure of my own for the data tables
  • I created a number of data tables based on this structure
  • In my BP, I set-up lists of Data-tables which I want to then select dynamically and read the corresponding values
  • I set-up a function in my BP and assign the list of Data tables as input
  • In the function, I create a local variable with data type of my own structure
  • when I implement the “Read Data Table Row” node, I assign one possible data table to the data table type field of the node and connect the output node to a set-node for the local variable of my own structure. The structure of the output node and the structure of the variable match.
  • I compile
  • I replace the manually chosen value for the data table with the dynamic value from the BP by connecting the corresponding line
  • I compile again
  • Now, I can continue connecting my local variable to wherever I need it and compile again and so on.

It is a bit of a work around, but it works around the problem. There is no function that would allow to check the data struture of a given data table (there is no “cast-to” for data tables). But like this, the output structure question can be tricked.

I use this set-up to randomly set textures and morph targets for my NPC’s such that I get a bit of a variability.

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